Pinkoi Discover

Shopping Doesn't Always Start with Search

0→1 · Product Discovery · Growth

Role:

Lead Product Designer

Design:

2024/09

Rollout:

2024/11

Platform:

App·iOS & Android

01

OVERVIEW

Shopping Doesn't Always Start with Search

Shopping on Pinkoi largely began with search, but users without a clear purchase goal lacked a place to browse freely and find inspiration.

I designed Discover from 0→1, connecting curated stories, design inspiration, and products into a new browsing experience that helps users naturally discover what interests them.

Through post-launch analysis and iteration, adoption increased from 19% to 26.1% within three months, return rate reached 42.8%, and detail-to-product click-through rate rose to 37.5%.

Shopping on Pinkoi largely began with search, but users without a clear purchase goal lacked a place to browse freely and find inspiration.

I designed Discover from 0→1, connecting curated stories, design inspiration, and products into a new browsing experience that helps users naturally discover what interests them.

Through post-launch analysis and iteration, adoption increased from 19% to 26.1% within three months, return rate reached 42.8%, and detail-to-product click-through rate rose to 37.5%.

Shopping on Pinkoi largely began with search, but users without a clear purchase goal lacked a place to browse freely and find inspiration.

I designed Discover from 0→1, connecting curated stories, design inspiration, and products into a new browsing experience that helps users naturally discover what interests them.

Through post-launch analysis and iteration, adoption increased from 19% to 26.1% within three months, return rate reached 42.8%, and detail-to-product click-through rate rose to 37.5%.

02

RESEARCH

Start with Research to Define What Discovery Should Be

Discover was a new 0→1 exploration experience. I led end-to-end product design and worked with cross-functional partners to translate user needs, content strategy, and product goals into an actionable direction.

Before defining a solution, I partnered with the research team to study users at different stages and answer one core question: when people do not have a specific purchase in mind, where do they find design inspiration, and what content do they expect?

A survey across Visitors, Members, and Buyers revealed three important signals:

Discover was a new 0→1 exploration experience. I led end-to-end product design and worked with cross-functional partners to translate user needs, content strategy, and product goals into an actionable direction.

Before defining a solution, I partnered with the research team to study users at different stages and answer one core question: when people do not have a specific purchase in mind, where do they find design inspiration, and what content do they expect?

A survey across Visitors, Members, and Buyers revealed three important signals:

Discover was a new 0→1 exploration experience. I led end-to-end product design and worked with cross-functional partners to translate user needs, content strategy, and product goals into an actionable direction.

Before defining a solution, I partnered with the research team to study users at different stages and answer one core question: when people do not have a specific purchase in mind, where do they find design inspiration, and what content do they expect?

A survey across Visitors, Members, and Buyers revealed three important signals:

01

Print Magazines Remain an Important Source of Design Inspiration

Print Magazines Remain an Important Source of Design Inspiration

Users paid close attention to design styles and trends, with imagery as their primary medium for discovering new ideas

02

Users Need Content That Is Easy to Absorb and Explore

Users Need Content That Is Easy to Absorb and Explore

The opportunity was not to add more content, but to make existing content easier to explore and understand

03

Style Is Not an Effective Basis for Segmentation

Style Is Not an Effective Basis for Segmentation

Users with different style preferences showed no meaningful differences in their information sources or content needs

03

GOAL

How Did We Define Success for Discover?

Discover was not designed to drive an immediate purchase. Its role was to support the exploration stage—helping users without a specific goal find inspiration and gradually build interest in content and products.

We therefore defined success through two key behaviors:

Goal 01 Conversion to Product

Move from Content to Product Discovery

Measures whether Discover turns inspiration into intent to explore products

  • Discover → Product Page Click-Through Rate

  • Product Browsing Depth

Goal 02 Continued Exploration

Keep Discovery Going

Measures whether users continue exploring instead of leaving after one piece of content

  • Theme Browsing Depth

  • Engagement such as saves and shares

04

DESIGN STRATEGY

Using Design to Explore Three Product Directions

Before the product format was defined, I translated research insights into three exploration models. Interface prototypes helped the team compare each direction's experience, constraints, and scalability

  1. Immersive Discovery

  1. Immersive Discovery

Focus on one theme at a time and keep discovering through swiping

A full-screen experience focused on one theme, with horizontal and vertical swiping for continuous exploration

Strengths

Strong visual impact and a high sense of discovery

Trade-offs

More complex interaction model and greater reliance on high-quality assets

B. Visual Content Feed

B. Visual Content Feed

Scan multiple themes quickly, then dive into what interests you

A feed of imagery and summaries enables fast scanning before users open the themes that interest them

Strengths

Easy to understand, efficient to browse, and better suited to high-volume multilingual content

Trade-offs

Less immersive, with fewer moments of interaction delight

C. Visual Gallery

C. Visual Gallery

Lead with imagery, then invite deeper exploration

Imagery serves as the primary entry point, letting users browse like a visual magazine before opening the full story

Imagery serves as the primary entry point, letting users browse like a visual magazine before opening the full story

Strengths

Aligns with the research insight that imagery is a key source of inspiration

Trade-offs

Weaker content context and stronger dependence on image quality

Why We Chose B: Visual Content Feed

Why We Chose B: Visual Content Feed

Considering research insights, product goals, content capacity, and development cost, we selected Direction B for the first phase. It balanced discovery with browsing efficiency while better supporting localization, content scale, and future expansion.

Considering research insights, product goals, content capacity, and development cost, we selected Direction B for the first phase. It balanced discovery with browsing efficiency while better supporting localization, content scale, and future expansion.

Three Design Principles for Consistent Team Decisions

Three Design Principles for Consistent Team Decisions

01

01

Visual First

Visual First

Lead with imagery and use copy as support, making visuals the primary entry point to discovery

02

02

Globally Flexible

Globally Flexible

Design layouts that adapt to different languages, text lengths, and localized content

03

03

Built to Evolve

Built to Evolve

Keep the content architecture and interactions extensible for future taxonomy and recommendation systems

05

FINAL DESIGN

Designing Discovery as a Rhythmic, Extensible Experience

The final Discover experience centered on two principles: give browsing a clear rhythm and feedback, while allowing content to extend naturally across markets, products, and the next discovery.

01

Give Browsing a Clear Rhythm and Feedback

Give Browsing a Clear Rhythm and Feedback

Subtle motion across list and detail pages helps users understand their position and perceive changes as they scroll, switch themes, and read.

List Page | Make Theme Changes Feel Clear

Card motion and transition feedback make the shift to the next theme clear

Detail Page | Use Motion to Guide Attention

Transitions across titles, tags, and content guide attention to key information

02

Let One Discovery Lead Naturally to the Next

Let One Discovery Lead Naturally to the Next

On the detail page, imagery leads the narrative, supported by concise copy and clear hierarchy so users can quickly understand the theme and explore products.

At the end, related themes, products, and tags create a natural bridge to the next discovery and encourage continued browsing.

On the detail page, imagery leads the narrative, supported by concise copy and clear hierarchy so users can quickly understand the theme and explore products.

At the end, related themes, products, and tags create a natural bridge to the next discovery and encourage continued browsing.

Product Discovery

Connect Content Naturally to Relevant Products

Related Content

Extend the Journey with Related Themes and Tags

03

Designed for Multiple Markets

Designed for Multiple Markets

The layout supports different language lengths and localized content while preserving a consistent hierarchy and visual rhythm

The layout supports different language lengths and localized content while preserving a consistent hierarchy and visual rhythm

Japanese Version

English Version

06

LAUNCH & ITERATION

Post-Launch Data Revealed the Critical Drop-Off

One month after launch, behavior data revealed a clear gap:

Once users reached a detail page, 34% continued to a product page and viewed about 12 products on average. Yet most users browsed only 3–4 themes on the list page and rarely clicked through.

The curated content itself was compelling. The real bottleneck was the list-to-detail entry point: users left before understanding the content's value.

One month after launch, behavior data revealed a clear gap:

Once users reached a detail page, 34% continued to a product page and viewed about 12 products on average. Yet most users browsed only 3–4 themes on the list page and rarely clicked through.

The curated content itself was compelling. The real bottleneck was the list-to-detail entry point: users left before understanding the content's value.

Focus on the Bottleneck and Validate with Low-Cost Iterations

Focus on the Bottleneck and Validate with Low-Cost Iterations

With limited engineering capacity, I focused on the primary drop-off rather than redesigning the entire experience, proposing four changes we could validate quickly:

01

01

Reduce hero image height

Bring the title into the first viewport sooner

02

02

Localize titles

Reduce the effort required to understand the content

03

03

Add content tags

Provide more context before users open a detail page

04

04

Create return cues

Use app push and NEW labels to signal fresh content

Small Changes, Meaningful Growth

Small Changes, Meaningful Growth

After the iteration, Discover's core metrics continued to improve:

PRODUCT IMPACT

19%

19%

19%

→

↓

↓

26.1%

26.1%

26.1%

Adoption Rate

14%

14%

14%

→

↓

↓

42%

42%

42%

Revisit Rate

34%

34%

34%

→

↓

↓

37.5%

37.5%

37.5%

Detail → Product CTR

Product CTR

The iteration showed that improving Discover was not about adding more content or redesigning everything. It was about communicating value earlier and lowering the barrier to exploration.

07

IMPACT

Focus on the Critical Drop-Off to Make Small Iterations Matter

01

Finding the Critical Drop-Off Was More Effective Than a Full Redesign

Finding the Critical Drop-Off Was More Effective Than a Full Redesign

Post-launch data showed that the problem was not the content itself; users were dropping off before entering a detail page. Focusing on this transition was more effective than redesigning the entire experience.

02

Reducing the Comprehension Barrier Moves Discovery Forward

Reducing the Comprehension Barrier Moves Discovery Forward

Reducing the hero image, localizing titles, and adding tags all helped communicate value earlier. After the iteration, detail-to-product click-through rate increased from 34% to 37.5%.

03

Content Value Compounds over Time—and Needs a Return Loop

Content Value Compounds over Time—and Needs a Return Loop

Discover's impact did not peak immediately after launch. As content accumulated and Push and NEW cues encouraged return visits, the return rate gradually climbed to 42.8%.

Featured by Apple

Featured by Apple

In January 2025, Pinkoi was featured on App Store Today, with Discover highlighted as part of the product experience across Taiwan, Hong Kong, Macau, and Japan. The feature increased Pinkoi's App Store impressions by 84% day over day.

In January 2025, Pinkoi was featured on App Store Today, with Discover highlighted as part of the product experience across Taiwan, Hong Kong, Macau, and Japan. The feature increased Pinkoi's App Store impressions by 84% day over day.

Recognition

08

FINAL DESIGN

Start with Interests and Let Discovery Unfold Naturally

Start with Interests and Let Discovery Unfold Naturally

Content and personalized recommendations turn one discovery into a path toward the next relevant experience

Content and personalized recommendations turn one discovery into a path toward the next relevant experience

09

TAKEAWAYS

How Design Drove a 0→1 Product Forward

01

Design can be a decision-making tool in 0→1 products

Design can be a decision-making tool in 0→1 products

In the ambiguity of a 0→1 product, I brought design into the decision-making process early, making different possibilities tangible so the team could clarify direction, evaluate trade-offs, and make decisions faster.

I quickly translated research insights into prototypes across different product directions, turning abstract discussions into tangible experiences that allowed the team to compare options, constraints, and trade-offs, while understanding the implications behind each interaction.

Rather than simply accelerating design execution, this made design a shared language for exploring product direction — helping the team build shared understanding, align quickly, and keep decisions moving forward even before requirements were fully defined.

02

Launch is not the finish line — it's the next decision point

Launch is not the finish line — it's the next decision point

After launch, I continued observing real user behavior, revisiting our initial assumptions and identifying the problems that actually had the greatest impact on the experience.

Rather than continuing to add features based on the original plan, I returned to user behavior to reassess the problem and priorities, focusing the next iteration on the highest-impact friction in the journey.

Launch is not simply the end of delivery, but the beginning of real signals. Using data to continuously refine judgment and decide what is most worth solving next has become an important part of how I drive product iteration.

02

Stepping beyond design to drive product iteration

When post-launch data revealed new opportunities, I stepped into parts of the Product Manager role — from interpreting data and framing priorities to working with engineers on feasibility, effort, and the next iteration.

Through close design–engineering collaboration, insights were quickly translated into product improvements, resulting in a significant uplift in key metrics.

This also reinforced how I contribute beyond design execution: identifying opportunities through data, making product judgments, and connecting teams to turn insights into measurable outcomes.

Contact

Let's build the right thing together.

I'm open to opportunities where design can shape product direction, solve meaningful problems, and create real impact. If that sounds like your team, I'd love to hear from you.

Contact

Let's build the right thing together.

I'm open to opportunities where design can shape product direction, solve meaningful problems, and create real impact. If that sounds like your team, I'd love to hear from you.

© 2026 Lian Yeh

Based in Taiwan · Open to global opportunities

© 2026 Lian Yeh

Based in Taiwan · Open to global opportunities